3D Markup Language for Web - Open Source platform for creating 3D and 2D interactive web content
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 Forum: Requests   Topic: Feature Priorities

 Post subject: Re: Feature Priorities
Posted: Mon Jun 16, 2008 2:10 pm 

Replies: 12
Views: 2298


1. Linux/Mac
2. Shadows
3. Improved text formatting and displaying
4. Skeletal animation
5. Vista

 Forum: Requests   Topic: Feature Priorities

 Post subject: Re: Feature Priorities
Posted: Thu Jun 12, 2008 3:26 pm 

Replies: 12
Views: 2298


1. shaders
2. directx
2. shadows
3. camera movement with mouse
4. skeletal animation

 Forum: Requests   Topic: Feature Priorities

 Post subject: Re: Feature Priorities
Posted: Tue May 20, 2008 5:05 pm 

Replies: 12
Views: 2298


1. Windows Vista
2. Linux/Mac
3. File caching, threaded resources
4. Shadows
5. Google SkecthUp
6. Skeletal animation

etc

 Forum: Requests   Topic: Feature Priorities

 Post subject: Re: Feature Priorities
Posted: Tue May 20, 2008 4:00 pm 

Replies: 12
Views: 2298


... Better text alignment + bulleting + etc. 5) Shaders and better quality for models 6) Support for Google SketchUp format 7) Global illumination and shadows 8) Mac support 9) Cache-ing, faster loading and better threading 10) Skeletal animations 11) Support for .max, vrml and other common 3D file ...
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